C++ Unreal Developer for Art Studio in London

Project Title:
Development of “Dominic Harris” Interactive Fine Art.

Creating interactive fine art for digital artist Dominic Harris, an internationally exhibited artist specialising in real-time 3D graphics, whose work seamlessly blends natural phenomena with code.

Dominic Harris Studio Ltd.

Team Structure:
Creatively led by artist Dominic Harris, the specific team you will be working with numbers 7, and is comprised of developers, character animators and riggers, 3D artists and a dedicated producer. The overall studio is approx 25 persons and includes on-site fabrication, electronics engineering, motion capture studio, etc.

Previous Work:
For previous artworks, see: Dominic Harris - artworks

Talent Required:
Mid to Senior Level Unreal Developer

Currently we are looking for an Unreal Developer, to work predominantly on tools, pipelines and graphics systems targeting desktop-level and embedded platforms on both Linux and Windows base platforms.

Candidates would ideally have small company experience, proven production experience (4+ years) and the ability to improvise. We are looking for a team player who is comfortable with sharing knowledge, working cooperatively and developing ideas and solutions as part of a group.

Must haves:

  • Extensive knowledge and experience of C++ for Unreal

Nice to haves:

  • An understanding of Linux vs Windows in relation to Unreal Engine 4
  • An understanding of x86 vs ARM64 in relation to Unreal Engine 4
  • Niagra
  • Experience with integrating VFX systems (e.g. Houdini, Marvellous Designer) into a real-time context
  • Shader programming
  • Motion capture experience
  • Interactive character animation experience
  • Cloth simulation
  • Real-time physics simulation
  • Real-time ray tracing
  • Unity, Unity’s VFX Graph
  • VVVV




Job will be at the artist’s studio in Notting Hill, London.


Email: [EMAIL=“growing@dominicharris.com”]growing@dominicharris.com (please reference your name and ‘Unreal Developer Role’ in subject line.