In a project started in 4.8.2, still seeing this problem. We have two spawn classes that, if used, cause a fatal error with the same log entry as above, so I don’t think 4.8 fixes it.
In a project started in 4.8.2, still seeing this problem. We have two spawn classes that, if used, cause a fatal error with the same log entry as above, so I don’t think 4.8 fixes it.