Unfortunately this is far from the truth. You can do quite a bit but in all cases, you will have a lot more exposed in programming than is exposed through Blueprints. Don’t give the guy a hard time and scold him by saying he needs to make an effort learning C++. That’s not helping anyone by critizing them. Saying all he wants to do is add a .NET layer full of bindings is ignorant because you don’t necessarily have to go that route. He clearly thinks C# is a lot more elegant than C++, for someone that has programmed in over 15 languages and over 25 years, I agree with him
Yea C++ is more powerful if you are a good enough programmer to optimize your code correctly but that’s not to say that C# wouldn’t have value for some people. I know that people are working on integrations for C# so it will come and a lot of people will end up using it. All you are doing is simply coming on to troll and give this person a hard time for his approach/question.
Dude, people can use what fits their needs and what works best for them The fact that you are saying what you are shows you don’t have much experience in the game industry. Those languages are used by professionals world-wide simply put. People use what is best for them and what works in their case. Yes in most cases C++ is the way to go but it really depends on a lot of factors. I’m guessing you haven’t seen Epic’s own C# code within the engine
But seriously guys, if you came to troll the guy and not actually give constructive criticism to help him out, but to put him down then you guys are a joke and pretty clueless. And if you guys keep up with your attitudes, Epic will end up banning you from the forums. And here I was thinking there wasn’t yet any trolls in the community. Nope, you guys proved me wrong.
Now to , considering a C# layer isn’t yet in place, I would suggest learning C++. It won’t be too hard to transition over but if you look up on YouTube, there are a lot of great tutorials that people put out to help getting people up to speed. It is more intimidating than C# and definitely not nearly as elegant but it will make you a much stronger programmer because you will have to learn more about what happens under the covers but in the end, it will probably not be that hard. Like I said though, people on these forums are working on creating implementations for other languages and you can check in with them to see where they are at. Hell, if you want any reccomendations, I’d be glad to help ya out
But I wish ya the best of luck buddy and don’t waste your time with people like this
Thank you for the (actually constructive :o :D) feedback, I will put more time into improving my C++ technique for now and maybe look into binding Mono further along in my project