C++ property modifications (PostEditChange) are not saved

Hi @Chatouille , you know a lot about these things :slight_smile: .
You solved this previous post:

Copying FProperty from struct to struct?

The code I wrote sets properties while working in the editor. It sort of simulates a user changing properties from the details panel. However, editor interaction is skipped entirely and the above few lines are used to set property values. The result is that these changes are not saved in the CDO as they would if a user interacts with the details panel. How can I save these changes to CDO automatically?