I have a project that uses plugins. It compiled fine, but when I launch it in the development editor it crashes at 71% with an error that translates to “Cannot load program because computer cannot find UE4Editor-MainMenuLib.dll. Try reinstalling the program.” The next error message is “The game module ‘BugTest’ could not be loaded. There may be an operating system error or the module may not be properly set up”
The same project worked fine in 4.13. This bug appeared in 4.14 and is still active in 4.15.I tried experimenting the PluginType, LoadingPhase and other properties, but nothing worked.
How to reproduce the bug:
- Create a new C++ project.
- Copy the plugin to the “Plugins” folder, register it in the BugTest.Build.cs.
- Make sure the source code calls any plugin method.
I uploaded a sample project with 2 plugins: File Dropper - Online file sharing . Method that I use to test the bug is called ABugTestGameModeBase::BugDemo().