C++ Multiplayer Network Developer


My studio is looking to develop a few 3D real time multiplayer titles, and looking for C++ programmers familiar with UE4 (You need to do more than just Blueprint) with networking experience in 3D games.

Art will be provided, the developer will work on setting up gameplay plugins/system for designers to tweak.

Prefer the developer has a completed/shipped multiplayer networked title, it can be remote part time work.

Please PM your portfolio. We will sign contract/NDA before proceeding.


hey overreal,

I sent you a pm.