[C++] mouse events not working in the world

Thank you for the additional information. When I set W UIMain Menu to none in the project you sent, the editor will crash on pie in the DA2UE4PlayerController.cpp file (line 1059). The crash is due to a null reference in the code so is unlikely related to the mouse issue, however if changing this setting for you resolves the issue, then it seems that something in the UI setup is causing the issue.