Hello, I’m trying to implement mesh merge into my project following this tutorial:
Modular Characters in Unreal Engine | Unreal Engine 5.0 Documentation
After pasting the code and compiling I get the following errors:
|Error||Duplicate struct name: SkelMeshMergeUVTransformMapping also exists in file C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Engine\Public\SkeletalMeshMerge.h|project|C:\Users\asd\Documents\Unreal Projects\project\Source\project\MeshMergeFunctionLibrary.h|41||
|Error|MSB3073|The command C:\Program Files\Epic Games\UE_5.0\Engine\Build\BatchFiles\Build.bat projectEditor Win64 Development -Project=C:\Users\asd\Documents\Unreal Projects\project\project.uproject -WaitMutex -FromMsBuild exited with code 6.|project|C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets|45||
I don’t know what these mean so does someone know what’s wrong?