I have a C++ file
TEST ├Public ┆ ┕Character ┆ ┕TestCharacter.h ├Private ┆ ┕Character ┆ ┕TestCharacter.cpp
When creating the TestCharacter class, UE4 will fail to compile. I will go to TestCharacter.cpp and change #include “TestCharacter.h” to #include “Character / TestCharacter.h”
Is there a way for UE4 to compile and use #include “TestCharacter.h” directly?