I have a C++ file
TEST
├Public
┆ ┕Character
┆ ┕TestCharacter.h
├Private
┆ ┕Character
┆ ┕TestCharacter.cpp
When creating the TestCharacter class, UE4 will fail to compile. I will go to TestCharacter.cpp and change #include “TestCharacter.h” to #include “Character / TestCharacter.h”
Is there a way for UE4 to compile and use #include “TestCharacter.h” directly?