After a successful compile, project won’t open
[2015.10.30-16.36.28:872] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.10.30-16.36.30:325] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.10.30-16.36.30:451] 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
These are the last 3 lines
Any ideas on whats causing this?
Additional info:
UE4 installation dir: C:\Program Files\Epic Games\4.8
Projects dir: D:\Library Storage\Documents\Unreal Projects\
Here’s the full log file:
[2015.10.30-16.35.34:280] 0]Log file open, 10/31/15 01:35:34
[2015.10.30-16.35.34:280] 0]LogInit:Display: Running engine for game: DistantHome
[2015.10.30-16.35.34:280] 0]LogInit:Display: RandInit(1008867583) SRandInit(1008867597).
[2015.10.30-16.35.34:280] 0]LogTaskGraph: Started task graph with 4 named threads and 5 total threads.
[2015.10.30-16.35.34:280] 0]LogStats: Stats thread started
[2015.10.30-16.35.34:280] 0]LogInit:Warning: Incompatible or missing module: UE4Editor-DistantHome.dll
[2015.10.30-16.35.35:938] 0]Running C:/Program Files/Epic Games/4.8/Engine/Binaries/DotNET/UnrealBuildTool.exe DistantHome Development Win64 -project="D:/Library Storage/Documents/Unreal Projects/DistantHome/DistantHome.uproject" -rocket -editorrecompile -progress -noubtmakefiles
[2015.10.30-16.35.41:583] 0]Performing 19 actions (2 in parallel)
[2015.10.30-16.35.41:584] 0][2/19] Resource ModuleVersionResource.rc.inl
[2015.10.30-16.35.41:584] 0]PCH.DistantHome.h.cpp
[2015.10.30-16.35.41:787] 0][3/19] Resource PCLaunch.rc
[2015.10.30-16.36.19:620] 0]DistantHome.generated.cpp
[2015.10.30-16.36.19:620] 0]DHCharacter.cpp
[2015.10.30-16.36.20:427] 0]DHGameMode.cpp
[2015.10.30-16.36.21:235] 0]DHCharacterMovement.cpp
[2015.10.30-16.36.21:336] 0]MathLibrary.cpp
[2015.10.30-16.36.21:638] 0]WeaponFunctions.cpp
[2015.10.30-16.36.21:638] 0]DHCamera.cpp
[2015.10.30-16.36.21:941] 0]DHPlayerController.cpp
[2015.10.30-16.36.21:941] 0]DHProjectile.cpp
[2015.10.30-16.36.22:244] 0]DistantHome.cpp
[2015.10.30-16.36.22:345] 0]DHGameInfo.cpp
[2015.10.30-16.36.22:547] 0]DHPlayerInfo.cpp
[2015.10.30-16.36.22:648] 0]DHSpecialWeapon.cpp
[2015.10.30-16.36.22:850] 0]DHWeapon.cpp
[2015.10.30-16.36.23:052] 0]DHItem.cpp
[2015.10.30-16.36.23:355] 0][19/19] Link UE4Editor-DistantHome.dll
[2015.10.30-16.36.23:456] 0] Creating library D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate/Build/Win64\UE4Editor\Development\UE4Editor-DistantHome.lib and object D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate/Build/Win64\UE4Editor\Development\UE4Editor-DistantHome.exp
[2015.10.30-16.36.24:362] 0]-------- End Detailed Actions Stats -----------------------------------------------------------
[2015.10.30-16.36.24:463] 0]Total build time: 48.32 seconds
[2015.10.30-16.36.25:144] 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8
[2015.10.30-16.36.25:144] 0]LogInit: API Version: 2579680
[2015.10.30-16.36.25:144] 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33
[2015.10.30-16.36.25:144] 0]LogInit: Compiled with Visual C++: 18.00.21005.01
[2015.10.30-16.36.25:144] 0]LogInit: Build Configuration: Development
[2015.10.30-16.36.25:144] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.10.30-16.36.25:144] 0]LogInit: Command line:
[2015.10.30-16.36.25:144] 0]LogInit: Base directory: C:/Program Files/Epic Games/4.8/Engine/Binaries/Win64/
[2015.10.30-16.36.25:144] 0]LogInit: Rocket: 1
[2015.10.30-16.36.25:165] 0]LogInit: Using libcurl 7.41.0
[2015.10.30-16.36.25:165] 0]LogInit: - built for x86_64-pc-win32
[2015.10.30-16.36.25:165] 0]LogInit: - supports SSL with WinSSL
[2015.10.30-16.36.25:165] 0]LogInit: - other features:
[2015.10.30-16.36.25:165] 0]LogInit: CURL_VERSION_SSL
[2015.10.30-16.36.25:165] 0]LogInit: CURL_VERSION_IPV6
[2015.10.30-16.36.25:165] 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.10.30-16.36.25:165] 0]LogInit: CURL_VERSION_LARGEFILE
[2015.10.30-16.36.25:165] 0]LogInit: CURL_VERSION_IDN
[2015.10.30-16.36.25:165] 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.10.30-16.36.25:165] 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.10.30-16.36.25:165] 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.10.30-16.36.25:165] 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.10.30-16.36.25:165] 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.10.30-16.36.25:184] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.10.30-16.36.25:207] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.10.30-16.36.25:215] 0]LogInit: Object subsystem initialized
[2015.10.30-16.36.25:224] 0]LogInit: Selected Device Profile: [Windows]
[2015.10.30-16.36.25:224] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.10.30-16.36.25:235] 0]LogInit: Computer: DIRT-PC
[2015.10.30-16.36.25:235] 0]LogInit: User: Dirt113
[2015.10.30-16.36.25:235] 0]LogInit: CPU Page size=4096, Cores=2
[2015.10.30-16.36.25:235] 0]LogInit: High frequency timer resolution =14.318180 MHz
[2015.10.30-16.36.25:235] 0]LogMemory: Memory total: Physical=15.2GB (16GB approx)
[2015.10.30-16.36.25:235] 0]LogMemory: Platform Memory Stats for Windows
[2015.10.30-16.36.25:235] 0]LogMemory: Process Physical Memory: 59.02 MB used, 59.02 MB peak
[2015.10.30-16.36.25:235] 0]LogMemory: Process Virtual Memory: 25.96 MB used, 26.18 MB peak
[2015.10.30-16.36.25:235] 0]LogMemory: Physical Memory: 6828.32 MB used, 15555.71 MB total
[2015.10.30-16.36.25:235] 0]LogMemory: Virtual Memory: 345.82 MB used, 134217728.00 MB total
[2015.10.30-16.36.25:270] 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
[2015.10.30-16.36.25:482] 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...)
Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
[2015.10.30-16.36.25:972] 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon R9 200 Series (Feature Level 11_0)
[2015.10.30-16.36.25:972] 0]LogD3D11RHI: Adapter has 2026MB of dedicated video memory, 0MB of dedicated system memory, and 7777MB of shared system memory, 1 output[s]
[2015.10.30-16.36.25:984] 0]LogD3D11RHI: Found D3D11 adapter 1: AMD Radeon HD 8670D (Feature Level 11_0)
[2015.10.30-16.36.25:984] 0]LogD3D11RHI: Adapter has 735MB of dedicated video memory, 0MB of dedicated system memory, and 3840MB of shared system memory, 1 output[s]
[2015.10.30-16.36.25:985] 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.10.30-16.36.25:985] 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 7777MB of shared system memory, 0 output[s]
[2015.10.30-16.36.25:985] 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.10.30-16.36.25:991] 0]LogD3D11RHI: InitD3DDevice
[2015.10.30-16.36.25:991] 0]LogD3D11RHI: !Direct3DDevice
[2015.10.30-16.36.25:992] 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2015.10.30-16.36.26:001] 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2015.10.30-16.36.26:014] 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.10.30-16.36.26:955] 0]LogTemp:Display: Loaded TP DesktopTargetPlatform
[2015.10.30-16.36.26:980] 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2015.10.30-16.36.27:003] 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2015.10.30-16.36.27:027] 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2015.10.30-16.36.27:055] 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2015.10.30-16.36.27:075] 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2015.10.30-16.36.27:095] 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2015.10.30-16.36.27:115] 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2015.10.30-16.36.27:135] 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2015.10.30-16.36.27:157] 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2015.10.30-16.36.27:177] 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2015.10.30-16.36.27:196] 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2015.10.30-16.36.27:265] 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2015.10.30-16.36.27:285] 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.10.30-16.36.27:303] 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.10.30-16.36.27:325] 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.10.30-16.36.27:326] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.10.30-16.36.27:690] 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.10.30-16.36.27:776] 0]LogDerivedDataCache: Loaded boot cache 0.09s 53MB C:/Users/Dirt113/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
[2015.10.30-16.36.27:777] 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Dirt113/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc
[2015.10.30-16.36.27:777] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Library Storage/Documents/Unreal Projects/DistantHome/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.10.30-16.36.27:777] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.10.30-16.36.27:777] 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Library Storage/Documents/Unreal Projects/DistantHome/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2015.10.30-16.36.27:777] 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2015.10.30-16.36.27:913] 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2015.10.30-16.36.27:926] 0]LogDerivedDataCache: Using Local data cache path C:/Users/Dirt113/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.10.30-16.36.28:252] 0]LogInit: Selected Device Profile: [Windows]
[2015.10.30-16.36.28:352] 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.10.30-16.36.28:352] 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.10.30-16.36.28:399] 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.10.30-16.36.28:399] 0]LogMeshUtilities: No automatic mesh merging module available
[2015.10.30-16.36.28:872] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.10.30-16.36.30:325] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.10.30-16.36.30:451] 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
Class hierarchy: