C++ compilation/build takes an extremely long time

Hi

I am currently learning Unreal and running into an issue when compiling C++ code. Both when I build in Visual Studio/Rider or try to press the compile button in the UE4.26 Editor the build execution is stuck on “0>Building 4 actions with 4 processes…” for a very long time.

I changed a minimal amout of code from the default first person C++ template and the problem presisted when i removed it and tried compiling the template as it was originally.

While i was writing this post the execution actually completed successefully but took a ridicoilously long amount of time. In the online tutorial I was following to make this change this process took seconds whilst mine is stuck for a good 10 to 20 minutes and it doesnt seem feesible to wait this long?

image

I am not sure what to do. Does anyone know how I could solve this issue?

Many Thanks

1 Like

Hello, did you manage to find a solution, I have the same issue…

1 Like

Have you managed to find a solution? I am facing the same issue in UE 5.3 - hitting the compile button in Rider will stuck on ------ Building 10 action(s) started ------ for a very long time, somewhere between 5-10 minutes until the actual compilation starts.

Even small one-line changes in CPP files are taking ridiculously long to compile. I have no idea what’s wrong.

1 Like

Hey,
Did you find a solution to this? I have the exact same problem with UE 5.4