Is there a way to expose a rep notify of a c++ variable to blueprint.
I store base statistics in playerstate but would like to call some events when numbers change. However I’d like to do it in blueprint.
Do tell if anyone knows.
Is there a way to expose a rep notify of a c++ variable to blueprint.
I store base statistics in playerstate but would like to call some events when numbers change. However I’d like to do it in blueprint.
Do tell if anyone knows.