As most newcomers express when starting a new topic “I hope this is the right place to post this topic and if not my apologies”.
** STRAIGHT TO THE POINT **
Basically I’m putting my efforts ahead of my excuses and working toward my goal. I don’t know how long it will take me, I just know I have to take it one day at a time at a pace I where I can retain the information. What I need help with is where do I focus on using code, and should I utilize blueprints in my project(s)? Let me clarify, I’m not asking “where can I be lazy and get away with using BPs”. But where does it make sense in regards to time and quality to do so?
** IN DEPTH OVERVIEW **
I juggled Unity vs Unreal for a good while as I explored the benefits and drawbacks of each and after careful consideration Unreal seems like the clear choice for my intentions. At first I was drawn in by illusions of grandeur “No Coding Required” but I’ve rethought that concept after reading what more seasoned U.R.E. devs thought of such claims. Drilling down to the meat and potatoes, I’ve come to the conclusion that it would benefit me much more in the end to learn C++ and do a proper job of whatever I intend to pursue in terms of game development. If I’m going to dedicate my time into something, might as well do it right.
That being said, I’d like input from other members of the community on my thoughts of how I should proceed on this agonizing/rewarding - love/hate relationship in amateur development. I have dedicated 4 hours daily to learning C++ and i’m using all available resources at my disposal to learn what I can. Repetition is definitely key in retaining all the information I’m learning with no prior programming experience. I am an IT Administrator with 12 years experience, but programming really is the flip side of the coin.
While criticism is expected (i’ll take any encouragement as well), I’d appreciate if it were constructive or at least appeared to be.
Currently, this is my routine:
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At work / home I go over each video and rewatch if I don’t retain. I of course follow along in IDE completing the steps.
https://www.udemy.com/video-course-c…rn/v4/overview -
When I get stuck or don’t understand something in C++ I resort to looking for answers online (typically stackoverflow is the answer)
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I keep my mobile browser on C++ Language - C++ Tutorials and find myself reading over information on the basics a few times a day
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At home I’m completing 2 lessons each evening from https://www.udemy.com/unrealcourse/learn/v4/overview I’m glad I enrolled in the other C++ course on Udemy as the instructor in this series moves a little fast for me in the programming section.
- TBT