C++/Blueprint Programmer with deep understanding of UE4 animation required.


We are in search of a competent C++/Blueprint programmer who has deep familiarity with the animation system in UE4.

We are using the Advanced Locomotion System (ALS) asset pack and seek a programmer who can create a custom character blueprint. We are using our own character and want to inherit everything that ALS provides, but extend and expand its functionality and feature set.

We have a semi-functional custom character blueprint already working, and should put you on a good footing.

Please email ([EMAIL=“”] or reply via a PM if interested, along with a cost estimate.

Many thanks,