I’ve got it working fairly well. I have an issue with the key rebinding system.
When I click on Settings -> Controls: The key mapping is correct but the mapping name is sorted in alphabetical order.
When I apply defaults the order is correct.
Is there something going on with GetAllActionKeybindings? It looks like the pairing generated by that is sorting the key mapping name in a different order than index 0, 1, 2, 3, and so on? Maybe I’m mistaken. I haven’t investigated too far. I checked the blueprints though and couldn’t find anything there.
Thanks! This project you made is awesome!
How controls show after clicking defaults. (This is what they should look like)
How they appear on game load. (The key mapping name is sorted alphabetically? Strange)
DefaultInput.ini
Default binds are correct.