[C++][Blueprint] Main menu and in game menu with basic game, graphics, controls and audio settings

Yes it is, it happens both on project, and content +plugins.

Basically till you hit apply it will only change the volume for current sounds.

Like, if I have background music and I lower the volume in the menu…then music gets lower.

But if I start a new music cue with the same soundclass volume is reverted to the one I had before hitting apply.