[C++][Blueprint] Main menu and in game menu with basic game, graphics, controls and audio settings

It’s really weird, cause that variable looks fine, and I’ve tried:
-Duplicating variable and deleting original
-Instead of using an array, just have a mainmenulib variable, and deleting that local variable completely
-Cut connection from start of function, aka do nothing
-Replace old function with a completely new one

And none of these worked! :S I guess it’s some sort of corruption of some sort… sigh
I’ll probably just wait until your next update and replace all the stuff with your new stuff :smiley:
Thanks for your help!

EDIT: Aight, so when I never use the ControlsSettingsDetails widget at all, then the menu runs! So I guess I’ll just create a new details widget and hope it works! :smiley: