Can we add an API to allow us to provide our own native textures for use by Unreal? There are many good reasons for not having Unreal manage the texture, especially when video and other types of high speed updates are involved. There is demand for this by others as well (here and here). I’ve been trying to add my own classes but have been unsuccessful thus far. Either an interface or maybe some tips on where to make changes and I can submit patches would be very helpful.