Dear Community,
Wohooo! 4.17 is here!
This is a thread where you can share your research as you upgrade to 4.17 from any prior engine versions.
You can also post questions/issues you encounter here regarding the upgrade.
**VS2015 Update 3 Required**
A fundamental C++ change:
```
Visual Studio 2015 Update 3 is now required to compile UE4 on Windows.
```
**Proceed Carefully, getting 2015 Update 3 will break engine versions older than 4.11**
**VS2015 Update 3**
https://blogs.msdn.microsoft.com/vcblog/2016/06/28/visual-studio-2015-update-3-available-now/
Compiling Older Engine Versions & Also 4.17
If you are locked on 4.11 but want to support compiling for 4.17 on your computer, you can download a QFE so your 4.11 install will not break:
Enable 4.11 to work with 4.17 (from C++ perspective), UE4 QFEs
Please note engine versions older than 4.11 are** not** compatible with VS2015 update 3, so if you get it, you will no longer be able to develop for those older versions.
In other words, C++ compiling for engine versions older than 4.11 and 4.17 are **mutually exclusive **on your dev machine.
4.12 hotfixed version and higher are compatible with VS2015 update 3, and will work fine after you get the update in order to compile for 4.17.
**QFE Build For Inability to Compile Projects in 4.17**
**Until 4.17.2 is released**, you can use this QFE if you are unable to compile your project after upgrading to 4.17 (And you also have VS2015 update 3
**QFE 4.17.0**
https://forums.unrealengine.com/showthread.php?151497-Annoying-compile-issue-in-4-17-preview-3&p=747721&viewfull=1#post747721
Enjoy!
♥
Rama