- I want to save some volume settings. And i want to save the settings. But some sounds are played in c++ and the others in Blueprint. Also i use the UMG thingy. Because there are no good Slate tutorials. Is there a way to call C++ functions in blueprint ? Or get Variables from C++ in blueprint.
2.Is there a way to interact with UMG and C++ ? Like referencing UMG in C++ and override button events.