C++ 17 may support headerless code. Will UE4, too?

Plenty is wrong with me, as a matter of fact. For instance, I do have an imaginary bucket full of black paint standing next to my rig. And if don’t like somebody’s mortal face. I Google that person geographical location, grab that bucket, waltz over to their place… and then… paint their rooms in black! Yeah, that will show them… :smiley:

Anyways, that part you quoted. My point was that I don’t make this a C# vs C++. So get this point.