ByteSumPi LTD - Multiplayer Game Template - MPGT for TPS & FPS

FPS and TPS fully replicated, with modular characters and live rig retargeting.
Game modes - including Deathmatch, Domination, and King of the Hill - are all manageable via CLI.


🎬 What is New in 5.6
🎬 Showcase Video 🎬
🎮 Try Before You Buy

📄 Online Documentation 5.6
📄 Online Documentation 5.7

🗨️ DISCORD

Multiplayer game template. to help you build your game

This pack encompasses multiple game logics for each item, allowing you to build almost any first-person and third-person game style. There is everything from driving cars and parkour to weapons and zombies.

Multiple customisable game modes are included, with customisable objective and payload systems.*On dedicated server builds the server can accept command lines to customise the game mode

Features:
  • Dedicated server ready

  • Multi bipedal skeleton compatible

  • Visual assistance for hearing impaired (Audio accessibility Pack)

  • TPS audio offering – 68 layered Meta sounds from 304 sound waves (FPS TPS Audio - Audio Pro)

  • Particle system – 38 Niagara particles (FPS - TPS - Particle Kit)

  • Footstep system

  • Inventory system

  • Equipment system

  • UI skinner/theme manager

  • Multiplayer support

  • RC car and drone

  • Drivable vehicles - not fully replicated (using Chaos Vehicle)

  • Team play

  • Dynamic statistics system

  • Consumables

  • Crafting

  • Trap logic

  • World item spawner

  • World AI spawner

  • Zombie AI

  • Command-line control over server

  • Dynamic game modes

  • Sellers

  • Character select

  • Using GASP as base locomotion system

  • Clothing

  • Interaction pads/jump/speed/teleport

  • Resource paywall

  • Physics material detection

  • Airdrop

  • Ranged weapon – line trace and projectile-based

  • Melee weapon – line trace

  • Some basic characters to showcase the clothing and equipment system

  • Damage marker

  • Chat system

  • Fall damage

  • Character levelling system

  • Ping

  • Key binding

  • Loading screens

  • Network error reporting

  • Supported skeletons out the box UE4 , UE5 , UEFN

    Experimental features: planned for completion depending on what the community finds most useful to have

  • Parachute

  • Hunter and prey AI

  • Grappling system

  • Ladders and ropes

  • Bow and arrow

Important/Additional Notes:
Plugins Used
This product supports Nanite for Unreal Engine 5.0+ Nanite Guide

This product supports RigLogic for Unreal Engine 5.0+

This product supports PoseSearch for Unreal Engine 5.0+

This product supports AnimationLocomotionLibrary for Unreal Engine 5.0+

This product supports Chooser for Unreal Engine 5.0+

This product supports NetworkPrediction for Unreal Engine 5.0+

This product supports ChaosVehiclesPlugin for Unreal Engine 5.0+

This product supports Metasound for Unreal Engine 5.0+

This product supports DataRegistry for Unreal Engine 5.0+

This product supports FieldSystemPlugin for Unreal Engine 5.0+

This product supports AnimationWarping for Unreal Engine 5.0+

This product supports SkeletalMerging for Unreal Engine 5.0+

This product supports MotionWarping for Unreal Engine 5.0+

This product supports OnlineServicesNull for Unreal Engine 5.0+

This product supports Mover for Unreal Engine 5.0+
This product supports LiveLink for Unreal Engine 5.0+