Epic Developer Community Forums
Bypass child collision and attach directly to parent static mesh
Development
Programming & Scripting
Blueprint
UE4-27
,
Blueprint
,
question
,
unreal-engine
GVWorks
(GVWorks)
December 20, 2021, 9:25am
1
don’t know why, but it’s not working as expected and attaching sphere to sphere
Screenshot_20211220_122124
2297×1131 257 KB
GVWorks
(GVWorks)
December 20, 2021, 12:47pm
2
done.
Screenshot_20211220_154702
1808×883 165 KB