Can we expect this plugin to support android builds, which currently gives an error stating that the material packages have not been included for the cooking process while building for android ???
Hi there @Sumant_Bag_1992
Which version of Unreal Engine are you using and is this a specific plugin that doesn’t work with your build?
I’m using Unreal Engine 5.4.4, and the plugin that gives the error is " Datasmith Twinmotion Content for Unreal Engine" on cooking and building for the Android platform : https://www.fab.com/listings/e8c0d5bf-57cf-4c70-830b-8aec43044822
Alongside, I’m using Twinmotion 2023.2.4 to export the file…
Moving to Twinmotion 2024.1.2 and disabling the plugin “Datasmith Twinmotion Content for Unreal Engine” within the project plugins helped me easily package the project for Android…
Oh, I see! Sorry for the late reply. I’m happy to see that it was resolved, though!
Not actually resolved, after importing the mesh through datasmith, it automatically creates a folder for Twinmotion parent Shaders and Materials, which are again not compatible for preview platform for :
for mobile devices, and hence no material is displaying after switching to the mobile device preview platform or even after packaging the project as well.
Can I expect this issue to be resolved in the near future ???