We’ve built a basic game HUD for our game and everything seems to look perfect on PC and Android but there seems to be a weird border surrounding a few images on iOS. Find the problem attached in the screenshot marked with a white circle. The buttons are getting white border lines on their edges.
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I do not have this issue with my UMG buttons on iOS. Let’s compare setups and maybe this helps to resolve your problem: I have a normal button and under the Style
attribute at Normal
I set an image and set Draw As
to Box
. My Margin
is 0.0
and the Normal Padding
is 0.0
as well.
This issue was sorted. Problem seemed with Texture Tiling Method in X and Y. The tiling mode ‘Wrap’ was causing this issue. Changed it to ‘Clamp’ and now it displays perfectly.
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Could you write this down as answer and accept that please?
Just so other people know you don’t need any additional help here
Thanks!
*and if that doesn’t work, the solution is setting FILTER to NEAREST.