If I set the Margin Value from the Designer Tab and go back to the Graph Tab and Get that button Widget Style and put that to the Set Style, the Value is what I set.
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It’s a bug where the Margin setting is not saved sometimes, I don’t know how to reproduce it. I just created a ButtonStyle variable, changed some values (image, draw as = box, margin) and after the first time I think, the Margin value reverts back to whatever value it was after you press Compile.
BUT: if you edit the margins by expanding it and typing all 4 values (left, right, top, bottom), then it saves alright.
I would guess it’s not marking the properties as Dirty when you edit the margin by the “Margin” field, so they don’t get saved.
I’m inside the equivalent pontoon other than my iOS application has no AR bundle includes by any means. Does this recommend no one with four.19.2 can presently post to App store without dismissal?
I need an answer, preferably one which doesn’t contain any programming (i.e a hotfix). I read inside the other string that most likely impairing the ARkit module in Unreal doesn’t work both Also observe this olpair
I’m in 4.27 and have this problem as well! Setting each of the 4 manually does not appear to work for me unfortunately. Looking for more answers. Weirdly mine stays at 0.05 not 0.
SOLUTION!!! Duplicating the style after setting the margin and replacing the variable gave me the correct results! Note that you have to do this EVERYTIME you want to make a change. The new variable is not fixed, it just gets the value saved correctly.