I’m relatively new to using Unreal engine, I’ve messed around with simple things before, but I wanted to create something more interactive, similar to the like of Quantic Dream games etc… So I wanted to test out how things would work. I made an object where you walk up to it, and made a widget to give you an on-screen prompt to press a button to “examine” the object. I can get the widget to show up and disappear when in proximity to said object, but the button press does nothing.
Here is an image of my blueprint, as far as I can tell, it SHOULD work, but it doesn’t do anything.
I’ve looked at tutorial videos and read a whole bunch of stuff, all say that this should work… The only time I can get the “InputAction Examine” node to work is if I put it directly into the third person actor blueprint, but then it’s not connected in any way to the object in question.
Please help!