Button image sits at the top of the hierarchy no matter the order.

Hey

I have a simple button with an image, and I’m using that blueprint inside a widget where I’m getting an animation to play over the top of it.

But the image just seems to want to sit at the top layer, regardless of its position in the hierarchy

What’s the best way around this?

image
image

Change bool button should be at the bottom (The white bar)

achieveyes should be the top layer (Pink currently behind)

No matter how I change these. its the same.

Im using a grid. so As far as I understand I dont get access to zOrder.

Oh god dam it xD.

For anyone like me its right here.

Literally says layer xD.

I changed it to 1 and now its correct.

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