Hello,
is it possible to activate 3d widget button by overlapping it with actor? For example running into it with my character? Thank you
Hello,
is it possible to activate 3d widget button by overlapping it with actor? For example running into it with my character? Thank you
Of course it is possible if the button is actually placed on the level. Place a box collision on the button and use onactorbeginoverlap, check if the other actor is player character, then do stuff.
I dont think this is what I think of (or mayby I just dont get you right ). This way I could use any actor and check if it character is overlapping it. Iām speaking specifically of widget button because I want to use its functionalities like changing colors, animations etc. So I need to trigger function āhoveredā or āpressedā instead of āoverlapā
No ideas? Or is my English so bad you cant understand