BumpOffset and LandscapeCoords together

Hi!

I’m trying to create a landscape material which I am using Splat Map from World Machine. The final project will be run on a low configuration machine, so I turned off tessellation. When I use BumpOffset in my rock texture it looks very cool. But, since I use low res textures I scale the texture to 64 by LandscapeCoords. I can’t use BumpOffset and LandscapeCoords together since the texture UV accepts only one of them. So how can I use BumpOffset with scaling the texture with LandscapeCoords ?

Thanks!