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Bullet Penetration not working as expected

Hello, I have been following this tutorial on how to implement realistic bullet physics into my fps game. All of the videos work pretty good except for when he tries to fix an issue where if a bullet is shot through a U shaped object the bullet teleports through it and doesn’t pass in the middle. Unreal Engine Tutorial - Bullet Physics / Projectile Physics and Penetration Part 2/5 - YouTube (minute 6:00). I tried doing his fix as shown in the image (123123|690x261) but it doesn’t seem to work at all. The original blueprint can be found here: Unreal Engine Tutorial - Bullet Physics / Projectile Physics and Penetration Part 1/5 - YouTube at the minute 13:24 where he implements the foreach. Any ideas on how I could make it work? I have tried changing the get from ref to copy and vice-versa but that doesn’t seem to make a difference…