Building UWP/MSIX Applications for Xbox

Hello Unreal Community,

I need some assistance. To keep it brief, I have a packaged Unreal game project (for example, let’s say I’ve packaged “ShooterGame” in UE 4.27.2).

The problem is that to successfully run the application on Xbox, I need to package the game in one of the following formats: msix, appx, .msixbundle, appxbundle.

I’ve tried using applications and tools like “Advanced Installer” and “MSIX Packager,” but they don’t seem to be compatible with the Unreal executable files (and fails to build as a result).

I’d appreciate advice on how to resolve this situation.