I am trying to figure out how can I use Command Line to initiate a build. I am trying to have a Jenkins continuous integration server build the project every time a new change is pushed to remote repository, so I am guessing I would need some commands for the server to run Unreal Build Tool or Unreal Front End?
You can do this using the RunUAT tool which is in the /Engine/Build/BatchFiles in your install. There’s a lot of information on how to do this on the wiki, but a simple example to build the client:
Shockingly, the link[s] have moved in the last 8 years. If you’re around and can update them, that’d be great.
I searched around a bit and couldn’t find it myself. I’m guessing things have changed enough to make “how to package your game with commands” outdated and it was pulled.