I keep getting the errors below.
unresolved external symbol “void __cdecl uba::UbaAssert(wchar_t const *,char const *,unsigned int,char const *,bool,unsigned int,void *,unsigned int)” (?UbaAssert@uba@@YAXPEB_WPEBDI1_NIPEAXI@Z) referenced in function “public: void __cdecl uba::BinaryWriter::WriteUtf8String<wchar_t>(wchar_t const *,unsigned __int64)” (??$WriteUtf8String@_W@BinaryWriter@uba@@QEAAXPEB_W_K@Z)
unresolved external symbol “void __cdecl uba::FatalError(unsigned int,wchar_t const *,…)” (?FatalError@uba@@YAXIPEB_WZZ) referenced in function “public: __cdecl uba::MemoryBlock::MemoryBlock(unsigned __int64,void *)” (??0MemoryBlock@uba@@QEAA@_KPEAX@Z)
unresolved external symbol OodleLZ_Compress referenced in function “public: void __cdecl uba::BinaryWriter::WriteLongString(struct uba::StringView const &,unsigned int)” (?WriteLongString@BinaryWriter@uba@@QEAAXAEBUStringView@2@I@Z)
unresolved external symbol OodleLZ_Decompress referenced in function “public: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class uba::Allocator<wchar_t> > __cdecl uba::BinaryReader::ReadLongString(void)” (?ReadLongString@BinaryReader@uba@@QEAA?AV?$basic_string@_WU?$char_traits@_W@std@@V?$Allocator@_W@uba@@@std@@XZ)
unresolved external symbol OodleLZ_GetCompressedBufferSizeNeeded referenced in function “public: void __cdecl uba::BinaryWriter::WriteLongString(struct uba::StringView const &,unsigned int)” (?WriteLongString@BinaryWriter@uba@@QEAAXAEBUStringView@2@I@Z)
5 unresolved externals
The command “....\Build\BatchFiles\Build.bat UbaCore Win64 Development -WaitMutex -FromMsBuild -architecture=x64” exited with code 6.
‘void FUbaHordeAgentManager::SetAddClientCallback(FUbaHordeAgentManager::FAddClientCallback (__cdecl *),void *)’: cannot convert argument 1 from ‘uba::Coordinator::AddClientCallback (__cdecl *)’ to ‘FUbaHordeAgentManager::FAddClientCallback (__cdecl *)’
‘SetPool’: is not a member of ‘FUbaHordeAgentManager’
‘SetMaxCoreCount’: is not a member of ‘FUbaHordeAgentManager’
The command “....\Build\BatchFiles\Build.bat UbaCoordinatorHorde Win64 Development -WaitMutex -FromMsBuild -architecture=x64” exited with code 6.
The command “....\Build\BatchFiles\Build.bat AutoRTFMEngineTests Win64 Development -WaitMutex -FromMsBuild -architecture=x64” exited with code 6.
The command “....\Build\BatchFiles\Build.bat AutoRTFMTests Win64 Development -Project=“F:\Github\UnrealEngine\Engine\Programs\AutoRTFMTests\AutoRTFMTests.uproject” -WaitMutex -FromMsBuild -architecture=x64” exited with code 6.
Any idea how can I resolve them?
I have installed pretty much everything in VS 2022. Even if I need to disable UBA, its alright. But currently stuck at these errors.
Thanks in advance