Hi, I’m sorry to complain, but I have about 75 to 100 errors while building UE4 with Nvidia Physx Flex.
I’m using VS2017, with 2015 toolkit, Flex branch is 4.19, but I also tried 4.17 and both end up with the same problems.
I also tried to build it with vs2015, and still no success.
I also tried to build clean UE4 release version and it build itself without any error/warning.
I have also changed VC++ Directories to inherit from parent. but it only decreased number of errors from 150 to 75.
I will be super glad if someone would be able to help me with it. Below I print screen of some errors.
Thank you in advance.