Building UE from source fails when running GenerateProjectFiles on macOS

I am trying to recompile the latest (at the moment of writing this) version of UE from source on macOS (Apple Silicon) and when I run GenerateProjectFiles.command, I get the following error:

./GenerateProjectFiles.command

Setting up Unreal Engine project files...

Setting up bundled DotNet SDK
/Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/DotNet/8.0.300/mac-arm64
UnrealBuildTool is up to date
Unhandled exception: ArgumentException: Null character in path. (Parameter 'path')
   at System.IO.Path.GetFullPath(String path)
   at System.IO.DirectoryInfo..ctor(String path)
   at UnrealBuildBase.DirectoryItem.GetItemByDirectoryReference(DirectoryReference Location) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/Shared/EpicGames.Build/System/DirectoryItem.cs:line 139
   at UnrealBuildBase.DirectoryLookupCache.DirectoryExists(DirectoryReference Directory) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/Shared/EpicGames.Build/System/DirectoryLookupCache.cs:line 20
   at UnrealBuildBase.NativeProjectsBase.EnumerateProjectFiles(ILogger Logger) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/Shared/EpicGames.Build/System/NativeProjectsBase.cs:line 100
   at UnrealBuildTool.NativeProjects.TryGetProjectForTarget(String InTargetName, ILogger Logger, FileReference& OutProjectFileName) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/UnrealBuildTool/System/NativeProjects.cs:line 49
   at UnrealBuildTool.Utils.TryParseProjectFileArgument(CommandLineArguments Arguments, ILogger Logger, FileReference& ProjectFile, Boolean MarkArgumentAsUsed) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/UnrealBuildTool/System/Utils.cs:line 1583
   at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in /Volumes/T7Shield/UnrealEngine-Angelscript/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.cs:line 520

Result: Failed (OtherCompilationError)
Total execution time: 0.48 seconds