Building the UE4.11.2-release source files just gives preheader errors

How to fix this?

Hello,

Can you please post the error messages that you are seeing?

Here is the errors


There is about 170+ of just the same 2 error codes. over and over again but not for every single .cpp file, just 170 or so of them which is weird

Are you using Update 3 for Visual Studio 2015?

Yes update 3 is installed and still getting preheader problems. Could it be that the source files are in fact screwed up? could you try downloading the 4.11.2-release source files and try building out the engine and see what happens.

This is what i do:

1: Download source files.

2: Run Setup.bat.

3: After setup.bat downloads and installed i run GenerateProjectFiles.bat.

4: After it generates i open UE4.sln.

5: Change to Development Editor, select Win64.

6: Right click UE4 in Solution Explorer and hit build.

Then i get all these preheader errors

Hello,

Visual Studio 2015 Update 3 is currently conflicting with UE4. However, this was fixed in 4.12.5.

If you’d like to use 4.11.2, you can use the QFE available here: Current Available Quick-Fix Solutions - Announcements - Unreal Engine Forums

Have a great day

That QFE just makes my 4.11.2 source files build into 4.12.5.

That’s not a fix at all? When loading up a project using the build out 4.11 source version WITH the 4.11.2 QFE, the little window that opens up before the project opens up says “Unreal Editor 4.12.5”. It should be saying 4.11.2 because they are the source files i use to build the 4.11 engine.

This QFE doesnt fix anything xD

Just an update,

4.11.2 source files build out perfectly fine with Visual Studio 2013, but Visual Studio 2015 Update 3 is corrupted

The QFE is meant to fix compile issues when attempting to use Visual Studio 2015 Update 3 in pairing with 4.11.2. Is this not the case? I was under the impression that you were attempting to build 4.11.2 using Visual Studio 2015 Update 3.