I’d really love a youtube video showing someone doing this from where the “building from github” unreal tutorial leaves off.
I can build from github - I opened the UEeditor and created a sample 3rd person project
I added my GAMEServer.Target.cs to /source along side other targets (do i need to reference this somewhere else?)
I closed everything - i clicked GenerateProjectFiles.bat
I reloaded my GAME.sln and in visual studio I pick “Shipping Server” and “Win64” in my visual studio header - I then tried Build Solution (f6) and Debug (f5)
UE4Server-Win64-Shipping.exe is the EXE that gets compiled not GAMEServer.exe this is located in /engine/binaries/win64
my game/binaries/win64/ dir doesnt contain a server build
my solution seems to have server build options but my game project doesnt - is that maybe the issue?
what am I doing wrong? a lot of steps and a lot of options - again - a youtube walkthrough from EPIC would make me very happy - any other DEV who makes it would get a like, channel subscribe, a tweet and ill buy your game