MassiveWar is a singleplayer/Coop game, set in a fantasy world… The hero (Player) will travel through a world which is ruled by 3 big Kingdoms. The hero will take on quests, fight big battles and either join or create his own kingdom
Several Heroes will be available, each with his unique set of skills.
The style of the game aims for mixture of cartoony and realistic
Battlefields can be either open fields, Castle Sieges, mountains and others.
Now to myself. I have been doing projects the last past years and want to start through with my Studio “Vescor Games” again. I’m more of a generalist in developing games and to get this project started I’m looking for either beginners in Unreal Engine who wants to do their first step in Game Development or experienced people.
This project can also be seen as a learning project for new uprising developers.
For now, my goal is to get pre-production down. That means Game Design and Project Timeline and finish the prototype.
I’m looking for people with the following skills or what they would like to get into:
Programmer C++ Network
Programmer C++ Gameplay
The main focus lies on the prototype, so nothing fancy or anything like that but getting a feeling for the overall gameplay.
If you are interested in one of them or have a skill that is not listed above but still want to join this project ?
Then please write an email and contact me at jobs[at]vescorgames.com
If you would like to know more about the project, add me to your skype: patrickvoelz