Building Next-Gen Natural Environments in Unreal Engine - October 30, 2:00 PM ET

WHAT

Creating next generation natural environments in Unreal Engine is an incredibly valuable skill for not only game developers but also for those visualizing architectural scenes, virtual production sets, broadcast environments, and much more. By leveraging the amazing Quixel MegaScan libraries, and in-engine tools such as Blueprint Landscape Brushes, Runtime Virtual Textures, procedural foliage placement you have all the tools you need to begin building next-gen environments.

This week, we are honored to welcome Unreal Engine Evangelist Paulo Souza. Paulo will walk us through the next-gen tools and features that are already shipping and in Unreal Engine and insight into some of what’s next with Unreal Engine. We’ll discuss what you need to learn or teach to make these amazing tools part of your arsenal for visualizing natural environments in Unreal Engine.

Join us once again on Friday, October 30th, for another informative and valuable Educator Livestream on twitch.tv/unrealengine.

WHEN
Friday, October 30 @ 2 PM EDT

WHERE
Twitch

WHO
Hosts

Luis Cataldi - Global Education Evangelist - @EpicLuisC](http://www.twitter.com/EpicLuisC)
Tom Shannon - Technical Artist, Education - @TomShannon3D](http://www.twitter.com/TomShannon3D)
Mark Flanagan - EMEA Education Partnership Manager - @marknaught](http://www.twitter.com/marknaught)

Special Guests
Paulo Souza - Unreal Engine Evangelist, Brazil - @UnrealPaulo](http://www.twitter.com/UnrealPaulo)

Can’t wait to see this one as well… :slight_smile:

Will there be a replay?

Check the YouTube page. Cheers

Can we download the project files or at least the BP nodes that were used either in this stream or the original "Building natural environments in Unreal Engine" Mr. Souza made 5 months ago?

@UnrealPaulo](http://www.twitter.com/UnrealPaulo) He says, he gonna publish landscape material. Please can you tell me where can I find that?

I’d be interested in this as well

Did we figure out where this landscape material was published?

Can you share the project file?