Hello Julian.
I m attaching files requested.
I have been doing clean builds. The below changes need to be done in order to successfully compile our plugin and project.
- The editor.target file carries the following line
- AdditionalCompilerArguments += “/std:c++20 /Zc:char8_t-”;
- The VCToolChain.cs file in the engine also carries this line as mentioned above
Arguments.Add(“/std:c++20”);
Arguments.Add(“/Zc:char8_t-”);
- The game.build.cs file carries this line
- CppStandard = CppStandardVersion.Cpp20;
- The plugin.build.cs also carries this line
- CppStandard = CppStandardVersion.Cpp20;
I have attached the following file.
- Log file
- game.build.cs file
- editor target.cs file
My intention is to not make any engine changes, viz, changes in VCToolChain.cs file and somehow carry over that change to the plugin or the game project side.
THanks.