Building libary Unreal Engine 5.3

Hello Everyone,

In the future, I want to make 3d images with Unreal Engine. Recently I have already learned a lot so I can set it up and control it. However, I have been running into one problem for some time.

Is it possible to save materials and objects in some kind of library with Unreal Engine 5.3.

Hopefully someone can help my further. Thanks a lot in advance!

You can create custom content packs. This video showcases how to do that.