just getting started with unreal and trying to build a version (pc) and all of my objects are replaced with the default 3rd person objects.
I’ve removed all of the default objects and imported my own models. I’ve changed lighting, textures, and collision objects as well. There is no change to any of the blueprints yet so I can get everything in and placed. I go to build for pc 64bit and it runs without any red errors but the file has only the default objects. On version 4.22.2 for school.
Hey @Jarred_Stone,
That is weird. if you delete all of the default object then it should not do that. I have never had that problem but it may be a bug or an error with your engine. I would recomend reinstalling the engine and try to update the engine. It sounds like a engine bug because I don’t get why it replaces all your models. Maybe try Ue5 or something and see if it does the same thing. If that does not work go off to the unreal support site and ask them.
Maybe it’s actually loading the default map, rather than your own map?
If you go into the project settings dialog, and go to “Maps and Modes,” you can set which map is opened by default when the editor opens, and when the built game opens.
Make sure that the map you want to use is selected there, and then build/package the game.