Building game binaries for IOS

On the Mac, I’ve still not managed to get the editor to run our own project (I can open the editor from the launcher and make a new project, just not open our own project without a crash). I can build and run the game on iPhone, but it’ll crash on startup (probably doesn’t have any cooked content, I’m guessing).

If I copy the files generated to PC, I still can’t run IOS either. I get all of the way through the deploy process and the game fails to launch.

That’s as far as I got today before I gave up.