On the Mac, I’ve still not managed to get the editor to run our own project (I can open the editor from the launcher and make a new project, just not open our own project without a crash). I can build and run the game on iPhone, but it’ll crash on startup (probably doesn’t have any cooked content, I’m guessing).
If I copy the files generated to PC, I still can’t run IOS either. I get all of the way through the deploy process and the game fails to launch.
That’s as far as I got today before I gave up.