I would like to know how can I build UE from source (using VS) and run it using .exe file instead of running it using “F5” from inside Visual Studio
When the engine is built you can go to Engine\Binaries\Win64 and you should find UnrealEditor.exe
I would like to know how can I build UE from source (using VS) and run it using .exe file instead of running it using “F5” from inside Visual Studio
When the engine is built you can go to Engine\Binaries\Win64 and you should find UnrealEditor.exe