Hi HEGI! Thanks for trying to help ![]()
As you said, I redownloaded BlackJack from marketplace, putted files âBlackJack.mobileprovisionâ and âUE4Game.mobileprovisionâ into \Unreal Projects\BlackJack\Build\IOS folder.
Then I created another apple AppID âcom.whateverâ (to exclude any possible troubles with long ID), then changed CFBundleURLName and CFBundleIdentifier to âcom.whatever.BlackJackâ in BlackJack-Info.plist file, located in Unreal Projects\BlackJack\Build\IOS folder. In the end same error.
I even downloaded and compiled engine from github
That was 4.3.1 version. I did everything again from setting up certificates till coping .mobileprovision files and edditing .plist as I did before.
And finnaly packaging in UE 4.3.1 brings me this error:
MainFrameActions: Packaging (iOS): IPhonePackager: IPP ERROR: Failed to find stub IPA 'E:\Unrea Engine4\UE4.3\Engine\Binaries\IOS\UE4Game.stub'
So, just dont know what could be wrong.
PS: Tried to package other blueprint games like Card and SwingNinja, no difference.