Alright time to ask for help.
I’ve been trying to open a project that is being developped normally on a windows machine, on a Linux machine.
(I use arch btw)
i’ve built Unreal Engine 4.25.4 from source code but when opening the project file it keeps telling me that the project was created with a different engine and to build the project from source. (yes the project is being developped in 4.25.4)
i found this code to help me rebuild the project in Linux :
unfortunately, i get the exact same error.
i`m doing this because i want to compile the game for Linux and when i try to cross-compile, i get a ton of errors ranging from files in the build not getting named properly to looking for files with the wrong file format.
Any help is appreciated.