Building dedicated server for linux

Im using visual studio to compile the game. When i compile it, it deploys the binary of the linux dedicated server to the Binaries/Linux folder. I wanted to run it on a linux machine but it doesnt work with just the binary and i dont know what the required folders are to run the server. Is there a way to deply the server along with the folders or maybe someone can send me a pic of the dedicated server file structure so that i can copy.


Hey GuilhermeStrice-

You can follow the steps provided on the community provided wiki page for building and deploying a dedicated server on Linux (A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums) . Though this was originally written for a previous engine version you should still be able to follow the steps to run your dedicated server.