Hello!
I am trying to build a custom “LineTraceComponent” that returns not only bone name, but the Outhit pin from LineTraceByChannel, I need to get more info about the hit “physical material”.
I searched engine source and I did find the Node C++ code but I can’t figure how can I include that code and make modification on it in C++ class, since when I try to compile lots of variables and code is defined in the engine source files, which means I should include whole lots of .h and .cpp files to get my class to build correctly… I am sure there is simple way around this I am just not that experienced.
Any Hope ?
should I edit the source to do this?