Building Blueprint

hey, I’ve seen this video:
https:///watch?v=aM8Rieo6AFs

The person who made it has created a blueprint that “builds” a ledge.
I would like to do this kind of thing with a cliff edge. Ignore the climbing part. I just want to know how he did the generation part so when he dragged it generated more mesh.
I’m guessing I’d need a start piece, middle piece and an end piece.
Are there any guides or documentation on doing this?

Thanks!

Hello,
maybe i din’t understand your question but if i am right in this video the user only copy one mesh by using alt and mouse drag.
But there is a blueprint in content example about generating a fence which make you modify his length, if this is the kind of system you are looking for

Hey,

if you look 12 seconds in the video he drags the part which is called “control Edge”
Capture.JPG

I’ll check out the content example as it might be what I’m looking for!

Thanks

You could also check out the “demo room” in the content example too.

Oh yes i had not see that too. Yes definitely the fence setup is that what you look at : in the content examples : BP_Fence in blueprints_advanced.